

Contributions : The Editor will be pleased to consider any previously unpublished articles or artwork for inclusion in WHITE DWARF. Display advertising rates and trade enquiries available on request. All rights on the entire contents of this publication are reserved and nothing may be reproduced in whole or part without prior consent of the publisher. Printed by : The Pentagon Printing Group, LondonĪll subject matter in WHITE DWARF is copyright of the publishers Games Workshop. Ian Livingstone Steve Jackson Chris BeaumontĬhristopher Baker, Chris Beaumont, Simon Rae, Glenn Walbridge Games Workshop Part I - Philosophy by Lewis Pulsipher Analysis of an undiscovered nuclear wargame.Įditor: Associate Editor : Cover Illustration by : THE MONSTERMARK SYSTEMA method for assessing monster malignity by Don TurnbullĪn introduction by Fred Hemmings D&D puzzles set by David Wells Suggestions for the new SF role-playing ga me. It is hoped that WHITE DWARF will serve as a vehicle for articles and comment on SF/F games. It is a combination of these which has made SF/F gaming a hobby in its own right and it is in support of these games, with particular reference to D&D, that this magazine has been published. There are literally thousands of SF/F novels which offer a wealth of background information. There are also 10 companies making SF/F ranges of minature figurines. Today, there are over 50 games available based on Science Fiction and Fantasy (SF/F). Being so original it was obvious that D&D was going to have tremendous impact on the games world. Secondly, players would begin to identify with the characters they role-played to protect them at all costs. Firstly, the use of monsters and magic would introduce completely new combat systems. This, together with the ingenious concept of 'role-playing', opened up new horizons in games playing. D&D was the first (and still is the best) commercially produced game based on a Fantasy/Sword & Sorcery theme. They had invented DUNGEONS & DRAGONS (D&D). But in 1974 two Americans by the names of Gary Gygax and Dave Arneson had just finished putting together a set of rules that were to revolutionise the hobby. Until then only tanks, French Hussars and Ancient Britons were to be seen roaming the wargaming tables. Ver the past two years the state of the art of wargaming has seen dramatic change. Why not send a SSAE to 11 WOODSIDE WAY, ALDRIDGE, WALSALL, WEST MIDLANDS. 75 Not to mention a whole heap of other stuff. 85 STARSH I P by Fantasy Games a new game of space contact for 3.

THIS MONTH for example we've got:OGRE a micro game by Metagaming selling for 1. we were selling GODSFIRE in Feb.) 3) A 5%t, discount on any order off the manufacturers retail price for GDW, FACT And FANTASY, METAGAMING, TSR, FANTASY GAMES UNLIMITED and lots of others.

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25 You can get 1) Five issues of OVERKILL 2) A free mailing service giving immediate news of new SF and fantasy games on the market probably before anyone else gets them. but since we have a little space left (sorry 'bout the pun) FOR ONLY 2. Would like to wish WHITE DWARF a happy first issue and a prosperous future. 95 (post free) from GAMES CENTRE 16 Hanway Street London W. Andre Illustrated by Liz Danforth 4 Maps for initial adventure Clear, complete rule systemį4. The eviller you are, the more experience points you'll earn. In Monsters! Monsters!, you become a monster character - come up from the dungeons - stalk into town - and wreak havoc. Monsters! Monsters! is the new fantasy role-playing game from Metagaming Concepts. A fantasy game for the bad guys? Yea, verily. Tostig fantasy rules available in June - 70p inc. METAMORPHOSIS ALPHA COMPETITIVE D&D THE MONSTERMARK * Monster Mali g nit Y in D&D * Review and sucJg actions * An IntroductionĪ new fantasy game from the Company that brought you Olympians, Heroes and Horrors. The Science Fiction and Fantasy Games Magazine
